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Posts tagged Gamification
The Gamification Dilemma: To Play, Or Not To Play?

Gamification is widespread, but its success depends on thoughtful design and context. While it can boost engagement through rewards and motivation, poorly implemented gamification can backfire, as seen with Robinhood, United Airlines, and Amazon. These failures show that games should not replace meaningful compensation or safe conditions.

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Gamifying the Fight Against Misinformation: How Online Games are Teaching Players to Spot Fake News

In 2024, the U.S. State Department offered funding for games that build resilience against disinformation, reflecting a growing trend of using gamification to combat fake news. Games like Bad News, Fakey, and Breaking Harmony Square train players to recognize misinformation techniques by simulating the role of a propagandist.

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