A field experiment on gamification of physical activity – Effects on motivation and steps
Read MoreUnlocking the Potential of Game-Based Learning for Soft Skills Development: A Comprehensive Review
Read MoreMotivation no Jutsu: Exploring the Power of Badge Aesthetics in Gamified Learning
Read MoreGamebooks and branching narratives in education: fostering sustainability competences to promote positive social change
Read MoreCrowdsourcing image segmentation for deep learning: integrated platform for citizen science, paid microtask, and gamification
Read MoreExploring the Impact of Gamified Experiences on User Engagement in Fitness Apps: A GAMEFULQUEST Perspective
Read MoreEvaluation of the Performance of a Card Game to Introduce Students to Interprofessional Collaboration
Read MoreThe Relationships between Different Forms of Gamification and User Experience: A Study in the Context of Elderly Well-being Applications
Read MoreGamification and Employee Well-being: A Systematic Literature Review
Read MoreEngaging Minds – How Gamified Chatbots can Support and Motivate Learners in Digital Education
Read MoreGamified scaffolding in formal education: A scoping review
Read MoreUnplugGamify: A Didactic Material to Support Student-centered Unplugged Gamification
Read MoreUnderstanding the effects of gamification on work engagement: The role of basic need satisfaction and enjoyment among millennials
Read MoreTheoretical and Methodological Framework for Studying Video Games and Orientalism
Read MoreLeaderboards in Gamified Information Systems for Health Behavior Change: The Role of Positioning, Psychological Needs, and Gamification User Types
Read MoreGamification in Management and Other Non-Game Contexts—Understanding Game Elements, Motivation, Reward Systems, and User Types
Read MoreDecreasing psychological distance to climate adaptation through serious gaming: Minions of Disruptions
Read MoreFinding Harmony in Gamification: Examining the Role of Music in Gamified Learning
Read MoreAn Exploration of Experiential Learning Using Business Simulation and Gamification: A Case Study
Read MoreMixed gamification with virtual tools modify poor school performance
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