Within a study, a computer game enhances student engagement
Within a study, a computer game enhances student engagement
Within a study, a computer game enhances student engagement
March, 20, 2025
Summary
Cornell College Assistant Professor Tyler George and his Statistical Methods I class participated in a study using a computer game called Greenhouse, designed to simulate the full cycle of a research project. Developed by Grinnell College’s Shonda Kuiper, the game lets students grow crops, collect data, and apply statistical analysis, fostering deeper engagement with the material. The study, published in the Journal of Statistics and Data Science Education, found that students felt more connected to their data and learning. George emphasizes the importance of authentic, research-like experiences in the classroom to make statistics more accessible, relevant, and enjoyable.
Reference
Phys.org. (2025, March 20). Within a study, a computer game enhances student engagement. https://phys.org/news/2025-03-game-student-engagement.html