The article explores the implementation of Digital Game-Based Learning (DGBL) in a high school biology course to increase student engagement and motivation. Using platforms like Quizziz, WorldWall, and Educaplay, students practiced vocabulary, biological concepts, and critical thinking through interactive games.
Read MoreTeachers across Kentucky are using tabletop role-playing games (TTRPGs), like Dungeons & Dragons, to create immersive, play-based learning experiences that boost student engagement, creativity, and critical thinking.
Read MoreGame-Based Learning is revolutionizing secondary education by blending interactive play with academic content to boost student motivation, engagement, and retention. This approach fosters critical thinking, teamwork, and creativity, especially helpful for tackling complex subjects.
Read MoreTeaching economics to students outside the field of economics can be challenging due to their limited prior knowledge of economic concepts, mathematics, and abstract reasoning.
Read MoreKundavai Arivudainambi secured pre-seed funding from notable investors to launch Eduzo, an innovative platform combining AI and Mixed Reality games to enhance education.
Read MoreA study by Dr. Ani Atanasova at "St. St. Cyril and Methodius Primary School" in Smolyan, Bulgaria, investigates the effects of game-based learning on student engagement and academic performance. Utilizing Pixelhunters' Multiplayer Team Training Platform, the research focused on 4th and 6th graders in math and Bulgarian language.
Read MoreGamification is transforming EFL/ESL education by enhancing student motivation, engagement, and learning outcomes through the integration of game elements like points, badges, and leaderboards.
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