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How games can inform, educate and raise awareness

How games can inform, educate and raise awareness

How games can inform, educate and raise awareness

How games can inform, educate and raise awareness

December, 28, 2024

Originally Published Here

Summary

Serious games, which use fun elements like challenges, goals, and rewards, are being used across sectors—healthcare, education, military, and more—to educate, train, and promote behavior change. Unlike games made purely for entertainment, serious games aim to teach skills, raise awareness, and inspire action. They promote engagement, problem-solving, and strategic thinking through interactive elements. Historically used for military training, today they address issues from health to climate change. The serious games market is projected to grow significantly, and gamification—applying game elements to non-game contexts—is enhancing learning and engagement in education and marketing, especially with the rise of e-learning post-COVID-19.

Reference

Astro Awani. (2024, December 28). How games can inform, educate and raise awareness. https://international.astroawani.com/lifestyle/how-games-can-inform-educate-and-raise-awareness-500600