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Beyond Devices: OECD Warns Pedagogy and Equity Drive Digital Success in Schools

The OECD Education Working Paper No. 335 examines how digital technologies—programming, media literacy, gaming, extended reality, and AI—impact student learning and motivation. It emphasizes that technology alone cannot transform education; effective pedagogy, teacher competence, and equitable access are crucial.

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Beyond the board: How tabletop games boost wellbeing and learning

Researchers at the Manawatū-based GRAIL lab are studying how tabletop games—such as boardgames, role-playing games and wargames—support wellbeing, learning and social connection. A nationwide survey of players aged 16+ aims to map gaming habits, motivations and personality traits in Aotearoa and compare them internationally.

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Biology Professor, Computer Science Students Create Teaching Game About Parasitic Wasps

The Crawling Dead is a new educational desktop game that turns parasitic wasps into ecological heroes, teaching players about their vital role in pest control. Developed by UCF computer science students and based on Professor Barbara Sharanowski’s research, the game blends biology with interactive learning.

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Fortnite developer Epic Games helped a Japanese company gamify manual factory work to increase productivity

In Japan, factory workers at Maruwa now play video games while working, thanks to Real Focus Synergy, a gamified productivity tool by Nissho Denki Seigyo. The software links real-life work—loading bed sheets—directly to an idle-style video game where in-game progress depends on continuous real-world activity.

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How To Choose the Best Bitcoin Gambling Sites Ranked for 2026

Choosing a reliable Bitcoin gambling site in 2026 means focusing on security, licensing, provably fair games, fast payouts, and transparent bonus terms. Players should compare game quality, payment flexibility, and withdrawal policies carefully. Researching these factors helps avoid scams and ensures a safer, smoother, and more rewarding crypto gambling experience.

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Why Super Mario Bros is still an essential lesson in game design

Super Mario Bros, released in 1985, revolutionized gaming by defining the side-scrolling platformer and showcasing masterful level design. World 1-1, crafted by Shigeru Miyamoto and Takashi Tezuka, serves as a seamless tutorial, teaching movement, jumping, enemy interaction, and item use through intuitive play rather than explicit instruction.

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