UXP_FB_Logo copy.jpg

News

Adopting 'Minecraft: Education Edition' for game-based learning in Pinagbuhatan High School

How can we be sure to keep students interested and encouraged to contribute and perform well in assessments? The gamification of education, where you make learning more enjoyable and engaging for students by using game design features, could be the answer.

Read More
DnD changed my life – now I teach board games in schools

Imagination Gaming ran a popular board games area at the WASD 2022 gaming convention, and afterwards we sat down with the owner, Nigel Scarfe, to delve further into what the firm does. Here's an edited version of our conversation, exploring Imagination Gaming's activities, the types of games they work with, and Scarfe's views on the power of tabletop games.

Read More
Board Game Design Virtual Summit 2023

Board Game Design Virtual Summit 2023 February 21-27, 2023 Featuring: Bruno Cathala (Designer: 7 Wonders, Kingdomino, Five Tribes); Alan Moon (Designer: Ticket to Ride, Diamant); Leslie Scott (Designer: Jenga); Azhelle Wade (Toy-Coach, Toy Industry Executive); Flatout Games Collab (Designer: Cascadia, Point Salad, Calico); Justin De Witt (Designer: Castle Panic); Gabe Barrett (Board Game Design Lab); and Alex Radcliffe (Board Game Reviewer & Content Creator)

Read More
Could Gamification Help Corporate Travel Go Green?

"With a commercial airline, one of the things on the table is a branded WheelCoin app. Could an airline have its own ground mobility loyalty program built off our green mobility gamification scheme? Airlines are trying to figure out how they can be part of the low-carbon economy given that there's only so much they can reduce emissions from the planes themselves," Cohen says.

Read More
Tabletop designers are making players cry, and working to keep them safe

The point of a TTRPG is that it reacts to you, making it a unique avenue of play; video games and classic board games stick to a set of rules, possible choices, and known entities, with little wiggle room, says Dragon: "A video game is this object that exists, and your engagement with it can be one-sided, but with a tabletop game, ideally it's something that is actively responding to the things that you're doing."

Read More