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Educators turning to video games amid covid-19 pandemic

Teachers are utilizing widely played games like Roblox and Minecraft to demonstrate scientific principles like climate change or cellular biology, and those games' publishers are making their platforms as accessible as possible to educators during the crisis. As teachers around the world seek creative ways to engage homebound students with coursework, video games are aiding that effort.

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Climate Change and Game-Based Learning

Students can work in teams researching subtopics, like water pollution or sea levels, and then select a design tool to use, like Scratch, Gamestar Mechanic, or graph paper and dice for a non-digital game. The event, coordinated by Peg Steffen, who manages the NOAA Games website, offered an opportunity for student participants to work together on climate game prototypes with facilitators and educators.

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I’ve committed to 365 Board Game plays in 2020. Here’s the update from April so far…

Like last year, I set a goal to play 365 board games in one year. This isn’t 365 plays of DIFFERENT board games (i.e. if I play checkers 3 times then it counts as 3 plays). I’m doing this to ensure that I play a lot of board games but also a breath of different board games. I also barely made my goal last year. So I know that 365 is a difficult (but attainable) challenge!

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Microsoft DOS and the Long History of Educational Games

Educational games weren't limited to software; the Logo programming language, an early attempt to teach programming skills to children, used a turtle robot that could draw objects based on what was programmed on the screen. While educational software was having a major impact on the computer industry, it was a while before Microsoft's MS-DOS came to dominate the educational games market.

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How gamification can boost your cybersecurity training

Since human errors and mistakes are often to blame for many breaches, improving employee cybersecurity awareness should be at the forefront of most companies' security training. The dictionary definition of gamification would be the adding of game principals, game thinking or game logic to a task to encourage participation - long story short, make training a game.

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Game generates training data for supercomputer mapping coral reefs

NeMO-Net also features an interactive video game by the same name that challenges players to identify and classify images of coral. Interactive tutorials train players on domain-specific knowledge, and the game periodically checks their labeling against pre-classified coral imagery to improve their classification skills, a paper on the project explained.

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