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Posts tagged covid-19
Video games can add to kids’ learning during COVID-19 pandemic

Keeping in line with existing curricula, I will highlight how five subjects can benefit from video games in the classroom: English, math, science, history and physical education. A recent survey from the United Kingdom's National Literacy Trust has shown that more than 35 per cent of children who play video games believe they are better readers; the study also found that more than half of the participants read and write materials related to gaming at least once per month.

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These University of Utah students had their graduation ceremony inside a video game they created

Undergraduates celebrated later in the day with a second video game commencement at 2 p.m. Family and friends could watch a live stream on Twitch, a popular gaming platform. Sitting at home individually with their controllers, the graduates in the game did what they couldn't have in real life because of the virus: hugged their friends, walked across the stage and shook hands with their professors.

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Educators turning to video games amid covid-19 pandemic

Teachers are utilizing widely played games like Roblox and Minecraft to demonstrate scientific principles like climate change or cellular biology, and those games' publishers are making their platforms as accessible as possible to educators during the crisis. As teachers around the world seek creative ways to engage homebound students with coursework, video games are aiding that effort.

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