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Game Mechanics: How to make your players feel smart

Last week we discussed some game mechanics meant to get people laughing and having a great time while playing a party game. This week we'll look at many examples of how to use the right game mechanics to make your players feel smart. Let's look at some examples of games that allow you the opportunity to feel smart and how you can apply similar ideas into your own games using the right game mechanics.

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Video games act as catalysts to boost kids' learning abilities

From my standpoint as a video game designer and scholar who specializes in game-based learning, I don't see a need to limit video game play among students during the school week. Scholars such as James Paul Gee, a longtime literacy professor, have repeatedly shown that video games can be used to facilitate learning in the K-12 classroom.

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How do video games affect the educational process?

The evolution of video games and the great growth of their consumers in recent years has encouraged more and more research on the impact of video games on human health, especially children. Video games easily capture the attention of players and in that way, if they are of a proper type, they can make it easier for students of all games to master a certain area or get a certain knowledge.

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Gamification of Stonehenge Tunnel and Lower Thames Crossing to inspire next generation of engineers

A trio of National Highways flagship schemes have been gamified by the team behind Minecraft in a bid to inspire the next generation of engineers. National Highways has enlisted the help of Minecraft, the world's best-selling video game, to inspire the next generation of talented tech experts, engineers, scientists and mathematicians.

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5 reasons video games should be more widely used in school

From my standpoint as a video game designer and scholar who specializes in game-based learning, I don't see a need to limit video game play among students during the school week. Scholars such as James Paul Gee, a longtime literacy professor, have repeatedly shown that video games can be used to facilitate learning in the K-12 classroom.

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Pending video game based on First Nation's history

Those chiefs and their histories, along with cultural traditions, other stories and ceremonies, are all expected to be part of a video game the First Nation is now developing with Lambton College. Tentatively titled Three Fires, the game could help boost knowledge of the First Nation's past, said Aamjiwnaang Chief Chris Plain.

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Play is the most natural form of learning, so why has society paused the game?

For me, primary school learning felt like recess, so receiving an award naming me best student all-rounder for my enthusiasm was a surprise since it felt like I was playing rather than being educated. By stark contrast, the formal teaching methods of high school were a shock to my system, prompting daydreaming during lessons because that engaging combination of explorative learning and play I knew and loved had vanished quicker than the sun

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