A team at Naval Surface Warfare Center Dahlgren Division Dam Neck Activity developed a prototype to utilize this increasing background in the gaming world to improve training solutions for the U.S. Marines. The Gaming Environment for Air Readiness prototype was developed over a 12-month period thanks to funding from the Office of Naval Research Global Tech Solutions.
Read MoreIn the pre-production process, artists and game designers carry out the initial research that defines the genre and the style of the future game, they gather visual references and highlight the main features of the game.
Read MoreBy the age of 20, they have accumulated an average of 30,000 hours of gaming. Studies has shown many benefits to playing games in the classroom. Bright Hub Education describes game-based education as a method of teaching that allows learners to engage in different parts of games.
Read MoreIncorporating gaming into education can make learning more fun for students and help them retain information better.
Read MoreVillanova University M. Louise Fitzpatrick College of Nursing Associate Professor Sunny Hallowell, PhD, APRN, PPCNP-BC, a pediatric nurse practitioner and an expert in breastfeeding and neonatal ICU nursing, has developed the Neonatal Intensive Care Virtual Simulation Game, the first of several such games she hopes to develop as a 2021 Josiah Macy, Jr. Foundation Scholar.
Read MoreOne of my nephews sometimes explains to me about how he develops an avatar for his Minecraft game. Applying games in teaching is one way to spark students' interests, especially in pursuing STEM education. The types of games and the components that could be included in a game are virtually endless.
Read MorePeople would never have thought about gaming as something even remotely serious. Gaming was so casual at some point in time that 'casual gaming' was considered a needless expression. To encapsulate it all, your gaming skill is now a skill you can monetize Just like how content creation transformed itself over the past decade.
Read MoreVideo games and augmented and virtual reality simulations are the next phase in the federal government's workforce development strategy.
Read MoreBritish heritage brand Burberry has taken its first steps into the esports world through a new partnership with gaming organisationGen.G. The duo will be launching a four-part educational content series that aims to champion women and the importance of inclusivity in gaming, as part of the organisation's 'NetWork: Inspire' programme.
Read MoreMachine learning interests players with Procedural Content Generation for gaming. There are many ways to include machine learning in video games, and we now see the expansion of this field in the video game industry.
Read MoreHow can water managers and mediators mitigate conflict over transboundary water resources regardless of the geographic scale? We believe the answer is social learning through serious gaming. While the stated goal of all games is educating about sustainable management of water, each game forces the participants to think about water in many different forms, ranging from the differences in valuing surface water and groundwater, the packaging of water in the form of goods, the benefits from water than can be traded, and the apparent "Nexus" of water with food, energy, money, and the environment.
Read MoreBack in 2010 This mission to take our interest in gaming and collective imagining exercises and use them to help us better understand possible future outcomes-you and your team have been engaged in this for a while, and you have an astoundingly impressive track record at anticipating possible future outcomes.
Read MoreUser experience depends not only on how the game's UI is performing but also on the entire gaming environment performance and reliability. As a result, improving the gaming experience can be quite challenging for gaming companies with large-scale operations.
Read MoreThere are obvious examples in which games put us to work, like the cycle of work and consumption in Animal Crossing that many memes make fun of even as we enjoy it, or management games and city builders. Many games are fun because, unlike at many points in real life, the work we put in brings visible results.
Read MoreOne of the biggest ways video games keep us engaged is the sense of progression, whether that be through our skill improving, unlocking in-game items, or seeing how a game's story unfolds. There are a number of unique ways you can progress through video games.
Read MoreIf you're reading Ludogogy, you probably don't need a tutorial on the benefits and utility of educational games, but you may feel strongly about the need for a clear set of winning outcomes. The first challenge that winning in educational games presents is the strong possibility of creating unhealthy in- and out-group dynamics in the classroom.
Read MoreA few years ago, the software company Owlchemy Labs released a computer game called Job Simulator. As the digital scaffold of the metaverse continues to shoot up all around us, and asvirtual reality continues to merge with, and augment, our physical surroundings, computer games will become an increasingly present, increasingly seamless feature of our everyday lives.
Read MoreGrinding is a video game mechanic that some find tedious, while others take pleasure in the repetitive cycle of actions the game offers. Though it's a very subjective matter let's look at the good and bad of grinding in video games. If you're unfamiliar with what this mechanic is, we've got a quick explainer on grinding in video games.
Read MoreThe public often puts gaming in a very specific corner - saying, "Gaming is harmful for children," for example - yet there are numerous studies that come to a different conclusion and point to the positive aspects of gaming. 'Gaming is more than gambling - gaming is learning'.
Read MoreA new research project at Rowan University's Center for Research and Education in Advanced Transportation Engineering Systems aims to teach students real-world geotechnical engineering concepts and attract diverse candidates to the field using interactive video games.
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