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4 Ways Games Can Contribute to Learning

It can be difficult to figure out precisely how to incorporate games into the classroom without wasting time or curtailing the learning process. Countless studies have shown that there's a plethora of simple logic-based games that, when implemented well, help students learn and retain basic concepts more efficiently, all while maintaining their full engagement in their schooling and with their peers.

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Using Virtual Reality To Bridge Gaps In Nursing

Since early 2020, a team at the Texas A&M College of Nursing has been working on integrating VR simulations into their curriculum to help bridge the gap between classroom and clinic. "VR simulation is in that area that we call a 'safe container,'" said Elizabeth Wells-Beede, clinical assistant professor at the College of Nursing.

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Diving deep into learning: Shipwreck lesson plan at New Century built around video game playtesting

You may have seen an article in The Atlantic entitled "Kids Are Learning History From Video Games Now." Its subtitle, "More students are being exposed to historical narratives through game play-but what exactly are they being taught?" raises questions that academics need to ask as we teach a generation that has grown up with video games.

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What Are The Advantages and Disadvantages of Gamification?

The advantages of gamification are therefore undeniable. Gamification first appeared in 2000 after the finding of employees' lack of enthusiasm for taking vocational training. Gamification refers to the use of technologies and features derived from video games to apply them in the professional environment or in learning with the help of game animation company.

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Learning Games – The Challenge of House Rules

The rules of a game are arbitrary and the Lusory Attitude involves acceptance of these rules. These rules constitute, in part, the 'obstacles' that the player will encounter. Anybody who plays games socially has probably come across the idea of 'House Rules' - unofficial modifications to the rules of a game that are played by specific groups of people.

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The six levers of games-based learning: what makes learning games effective?

That games are effective learning tools has been shown again and again, with great clusters of evidence collected by Karl Kapp and Jane McGonigal, among many others. My favourite framing of the question is: what do games do, to help people engage, learn and get more from the experience? As part of my work using games to design and facilitate learning experiences, I've built a framework to answer that question.

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Popularity of 'gamified' apps raises new legal issues, student researchers warn

Whatever the reasons for the exceptionally high turnover rates in today's employment market, I submit that companies were likely going to find it challenging to recruit and maintain skilled employees as the 2010s became the 2020s. Most savvy business owners know that lip service in a mission statement won't convert to real employee retention and engagement.

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Main Difference Between Gaming Development and Gaming Design

What Is Game Development? In essence, game development is the process of bringing the idea of a video game to life, which requires software programming, engineering, sound effects, coding, testing, rendering, and some other aspects to be accomplished in order to get the game to a level where it can work without a problem.

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