Saskatchewan Polytechnic is integrating video games into education to enhance student engagement and skills development. Learning Technology trainer Justin Matheson collaborates with instructors across eight programs to tailor game-based learning to curriculum goals. Games like Portal 2 and Detroit: Become Human help students develop skills in communication, ethical decision-making...
Read MoreA new meta-analysis reveals that just ten minutes of playing number board games can significantly enhance early math skills in young children. Led by researchers from the University of Oregon, the study analyzed 18 research efforts across preschool to second grade, finding strong evidence that such games improve counting, number recognition, and understanding of quantity.
Read MoreThe Urban Labor-a-tree game, co-authored by Joanne Morris and Jennifer Aghaji, is transforming urban tree planning into a participatory, educational experience. It enables communities to imagine and design inclusive urban treescapes.
Read MoreScott Nicholson from Wilfrid Laurier University is collaborating with the mEducation Alliance to create a resource for libraries in low-resource settings, focusing on board and card games. The initiative aims to compile games that are easy to explain, engaging, and robust enough for long-term use. Key criteria for selection include robustness, explainability, table presence, engagement, and overhead. Community members are invited to suggest suitable games via a Google Document. This project seeks to empower youth to teach games in libraries, fostering community connections and learning. For more information, contact Scott Nicholson at scott@scottnicholson.com
Read MoreA new study by our top-rated Computer Science department proposes an innovative model aimed at facilitating collaboration between educators and video game designers in order to create more effective game-based learning tools.
Read MoreBridging the Digital Chasm: The Educational Digitization Predicament Amid the global pandemic, educational institutions globally embarked on a frenetic race to digitalize their processes, fueled by the hope that technology would revolutionize education.
Read MoreIn our modern culture, technology naturally influences curriculum development and learning. Gamified Learning is one of these, and educators from all around the world are embracing it. The introduction of such elements can improve teamwork and student engagement, which improves learning.
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