Mobile Game "Zoodemic" Turns Public Health Education Into Adventure for Teens
Mobile Game "Zoodemic" Turns Public Health Education Into Adventure for Teens
Mobile Game "Zoodemic" Turns Public Health Education Into Adventure for Teens
February 6, 2026
Summary
A new mobile app, Zoodemic, developed by the University of Nebraska Medical Center and the University of Nebraska at Omaha, transforms public health education into an engaging gaming experience for teens. Designed for middle and high school students, the game challenges players to navigate outbreaks of infectious diseases while learning about hygiene, zoonotic illnesses, and prevention strategies. Built with student collaboration and industry support, the app evolves with real-world health developments. By combining entertainment with education, Zoodemic aims to spark curiosity, improve health literacy, and inspire future public health leaders in a format familiar to young audiences.
Reference
University of Nebraska at Omaha. (2026, February 6). Mobile game "Zoodemic" turns public health education into adventure for teens. UNO News Center. https://www.unomaha.edu/news/2026/02/mobile-game-zoodemic-turns-public-health-education-into-adventure-for-teens.php