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VR finds new home in the classroom thanks to 'gamification' of education

"We are interested in making students immerse themselves into learning, and I think that VR technology is a nice tool to help implement the gamification method in teaching." During the press briefing, reporters had a chance to try on the Meta Quest 2 headsets and experience VR education programs firsthand.

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Everything You Need to Know About Gamification

Gamification has become popular in marketing because it helps brands build loyalty and engagement with their audience through gamified content. What is Gamification? Gamification is the process of using game thinking and game mechanics to motivate and engage people in a non-game context. Gamification has been used by organizations such as NASA, the US military and even governments.

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Volunteers in video game study self-report positive well-being

A team of researchers at the University of Oxford working with two video game makers has found that volunteers who play video games self-report a positive feeling of wellbeing. In their paper published in the journal Royal Society Open Science, the group describes experiments they conducted with volunteer game players and what they learned from them.

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How brands are using Snapchat for 'gamified' beauty moments

"With the popularity of Snapchat among Gen-Z and millennials, we felt like beauty brands had an opportunity to have more of a voice more natively in the space. As more people are at home, people are considering what beauty try-on looks like, and in retailers, that's going to continue to be barrier. So how do you create engagement, knowing that?" said Kaitlin McGirl, Snapchat director of U.S. creative strategy.

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