Serious Games and Gamification: Game-Based Learning in Communication Sciences and Disorders
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Read MoreIs Moodle Gamification Effective in Reviewing Student's Motivation Related to Interest in Learning Online?
Read MoreLearning Programming Using Python: The Case of the DigiWorld Educational Game
Read MoreThe Effect of Using the Gamification Strategy on Academic Achievement and Motivation towards Learning Problem-Solving Skills in Computer and Information Technology Course among Tenth Grade Female Students
Read MoreDigital Storytelling Media Online via Gamification Model to Promote of Digital Literacy Skills for Undergraduate Students in Thailand: A Systematic Literature Review
Read MoreGamification suffers from the novelty effect but benefits from the familiarization effect: Findings from a longitudinal study
Read MoreGamification of Learning in the Perspective of Constructivism Philosophy Lev Vygotsky
Read MoreThe Impact of Game Elements on Learner Motivation: Influence of Initial Motivation and Player Profile
Read MoreImmersive Machine Learning for Social Attitude Detection in Virtual Reality Narrative Games
Read MoreEmotional and cognitive effects of learning with computer simulations and computer videogames
Read MoreEffects of Game Mode in Multiplayer Video Games on Intergenerational Social Interaction: Randomized Field Study
Read MoreUnderstanding Tabletop Games Accessibility: Exploring Board and Card Gaming Experiences of People who are Blind and Low Vision
Read MoreAugmented reality filters on social media. Analyzing the drivers of playability based on uses and gratifications theory
Read MoreIt Plays Who Plays -The Potential of Non-Defining Gamification
Read MoreTowards an Engaging and Gamified Online Learning Environment— A Real Case Study
Read MoreShaping Children’s Knowledge and Response to Bushfire Through Use of an Immersive Virtual Learning Environment
Read MoreAn Authoring Tool for Generating Context Awareness Mobile Game Based Learning
Read More“Grandma! Grandpa! Let`s play together!” – Effects of game mode in multiplayer video games on intergenerational social interaction: A randomized field study
Read MoreGaming technology as a way of focused and effective student learning
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