The Effects of Gamification on E-learning Education: Systematic Literature Review and Conceptual Model
Read MoreA Descriptive Phenomenological Study of Group Dynamics in Team-based Gamified Courses
Read MoreGame-based, Gamified, and Gamefully Designed Assessments for Employee Selection: Definitions, Distinctions, Design, and Validation
Read MorePreschool Teacher's Misconceptions about Games
Read MoreHow do gamification mechanics drive solvers’ Knowledge contribution? A study of collaborative knowledge crowdsourcing
Read MoreGamification in the Informal Learning Space of Higher Education (in the Context of the Digital Transformation of Education)
Read MoreLearning First Aid with a Video Game
Read MoreThe Pedagogical Value of Creating Accessible Games: A Case Study with Higher Education Students
Read MoreExamining the productiveness of failure in serious gaming
Read MoreHow do gamification mechanics drive solvers’ Knowledge contribution? A study of collaborative knowledge crowdsourcing
Read MoreComparing the Effectiveness of Video-Based Learning and Game-Based Learning Using Teacher-Authored Video Games for Online Software Engineering Education
Read MoreApplying cognitive evaluation theory to analyze the impact of gamification mechanics on user engagement in resource recycling
Read MoreA Design Exploration of Affective Gaming
Read MoreTowards an adaptive gamification Model Based on Ontologies
Read MoreModeling of an instructional design process based on the problem-based learning approach in three-dimensional multi-user virtual environments
Read MoreIdentifying Factors Affecting the Empathy of Players in Serious Games
Read MoreApplying cognitive evaluation theory to analyze the impact of gamification mechanics on user engagement in resource recycling
Read MoreGamification Framework for Programming Course in Higher Education
Read MoreIntroducing Gamification in eHealth Platforms for Promoting Wellbeing
Read MoreGame based learning with artificial intelligence and immersive technologies: an overview
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