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Posts in Video games
Health bars and power ups: The 'freaky and unpleasant' world when video games leak into the physical realm

Video games, the world’s biggest entertainment medium, can sometimes blur into real life through a phenomenon called Game Transfer Phenomenon (GTP). Psychologist Angelica Ortiz de Gortari coined the term after noticing gamers involuntarily perceive or react to the world as if still in-game—like seeing health bars or feeling urges to collect items.

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Playing video games for a couple of hours a day can improve mental health

The growing use of video games has raised concerns about their impact on mental health, with debates surrounding gaming disorders and the World Health Organization's inclusion of such disorders in the ICD-11. While research suggests a potential harmful effect of video games on mental well-being, causal mechanisms remain unclear.

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Thinking in Pixels: Developing Leadership Skills from Video Games

Video games, evolving from classics like 'Pong' and 'Space Invaders', offer more than mere entertainment; they cultivate critical skills essential for leadership. Games like 'Fallout', 'Tetris', 'World of Warcraft', and 'Civilization' immerse players in complex scenarios demanding strategic planning, adaptability, and teamwork — skills vital in both gaming and real-world leadership. Integrating video games into training enhances communication through multiplayer interactions and refines strategic decision-making in risk-free environments.

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