The article explores the concept of simulation theory through the lens of video games, posing questions about whether life is a simulation and how video games inform our understanding of reality. It highlights the musings of Leon Kirkbeck, who suggests that moments of coincidence could be “lazy coding” in a simulation, and imagines life as a user-generated content platform like Roblox or Minecraft.
Read MoreThe work of James Hutson, Lead XR Disruptor, Department Head at Lindenwood University, concerning bridging realities is placed under the spotlight.
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