An empirical study on the impact of learning theory on gamification-based training programs
Read MoreStudy of the knowledge about gamification of degree in primary education students
Read MoreThe effects of personalized gamification on students’ flow experience, motivation, and enjoyment
Read MoreDevelopment of "Game of Contract" for Interactive Edutainment
Read MoreGame-Based Learning, Gamification in Education and Serious Games
Read MoreFeatures of introduction of components of gamification in the course of development of constructive strategies of overcoming youth’s life crises
Read MoreUser Testing for Serious Game Design: Improving the Player Experience
Read MorePersonalities, sequences of strategies and actions, and game attacks: A statistical discourse analysis of strategic board game play
Read MoreThe Effects of a Soundtrack on Board Game Player Experience
Read MoreGames and Rewards: A Scientometric Study of Rewards in Educational and Serious Games
Read MoreImpact of Gamification on an Online Middle School Classroom
Read MoreWhy Don’t You Play the Game? Evaluating the Use of Gamification in an Undergraduate Finance Course
Read MoreComputer-based business games in higher education: A proposal of a gamified learning framework
Read MoreThe Relationship Between Students' Flow Experience and Their Behavior Data in Gamified Educational Systems
Read MorePreservice Teachers’ Knowledge and Attitudes toward Digital-Game-Based Language Learning
Read MoreEngaging Preservice Teachers in the Design of Digital Breakout Games in an Educational Technology Course
Read MoreLearning through Play: Gamification of Learning A Systematic Review of Studies on Gamified Learning
Read MoreEnablers and Difficulties in the Implementation of Gamification: A Case Study with Teachers
Read MoreGame-Based Learning, Gamification in Education and Serious Games
Read MoreDesigning physics board games: a practical guide for educators
Read More