Dr Michael J. Dillon and Prof Laura Bowater explore how gamified learning can transform biomedical education by moving beyond passive lectures toward active, social, and experiential learning. As biomedical knowledge grows in complexity, gamification—through serious games and structural game elements—offers a way to improve engagement, understanding, and retention.
Read MoreA lung cancer surgeon has collaborated with the makers of Minecraft and the Ruth Strauss Foundation to create an educational game that helps children understand cancer and challenges its taboo status. The free UK school resource, Detect & Diagnose, places players in the role of a medical student exploring hospital departments, meeting patients, and learning how cancer...
Read MoreProject Chimera, developed by TU Graz’s Game Lab Graz, is a gamified learning environment designed to teach complex scientific and technological concepts through interactive storytelling.
Read MorePakistan faces a severe education crisis, with 26 million children out of school, especially in rural and underprivileged areas. Traditional schooling methods are too costly and slow to address this scale of illiteracy.
Read MoreGamified learning became popular during the pandemic for its ease and student engagement, using rewards like points and badges. However, critics argue it emphasizes extrinsic motivation and surface-level learning, leading to fatigue among educators.
Read MoreIn Singapore, interactive booths by Eyeyah! at the POSB Your Neighbourhood Carnival taught children financial literacy, focusing on topics like scam prevention, password security, and digital safety. The event featured VR games, budgeting challenges, and financial workshops.
Read MoreA study by Dr. Leonard Annetta at East Carolina University found that Plasma Games' Sci-Ops: Global Defense video game significantly boosted student learning, motivation, and confidence in chemistry.
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