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Can gamification save illiterate kids?

Can gamification save illiterate kids?

Can gamification save illiterate kids?

Can gamification save illiterate kids?

Nadeem M Qureshi

March, 10, 2025

Originally Published Here

Summary

Pakistan faces a severe education crisis, with 26 million children out of school, especially in rural and underprivileged areas. Traditional schooling methods are too costly and slow to address this scale of illiteracy. The Teach The World Foundation (TTWF) offers an innovative, scalable solution: AI-powered micro-schools where children learn basic literacy and math through gamified tablets. Operating in small shifts with minimal infrastructure, these schools are low-cost, quick to launch, and effective. TTWF’s success in Sindh proves the model’s potential. To eradicate illiteracy, Pakistan must scale this model nationwide with government, nonprofit, and corporate collaboration—starting with 5,000 schools annually.

Reference

Qureshi, N. M. (2025, March 10). Can gamification save illiterate kids? The Express Tribune. https://tribune.com.pk/story/2533316/can-gamification-save-illiterate-kids