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Posts in Game-based Learning
Introducing “Kata Kita”, Educational Game for Children with Cerebral Palsy by UGM Students

To address delayed speech among children with cerebral palsy at WKCP Yogyakarta, a Universitas Gadjah Mada student team developed Kata Kita, a digital learning game supporting speech therapy. The game integrates augmented reality, audio-sensory technology, and voice recognition to train oromotor and language skills in an engaging way.

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