We also priced our software very differently from others; the more a customer uses our software, the less they pay per player. Plus, I have always wanted to build my own software company! So, PlayTours was born.
Read MoreThe researchers employed game refinement, the motion-in-mind model, and AI simulations to assess the impact of sudden movements in card games with incomplete information.
Read MoreNew research findings challenge the fears parents have been hearing for years that children who spend hour after hour playing video games, or choose games of certain genres, would manifest unhealthy results in their cognitive ability.
Read MoreState of the art in understanding and mitigating information leakage about training data in machine learning models involves using privacy games to capture threat models and measure the risks of deploying ML models.
Read MoreThis new study was initiated by medical video game studio Level Ex in collaboration with CE Outcomes.
Read MoreScientists who research soil by day and play board games at night designed a new activity they hope will make their jobs easier to explain to their family, and even more importantly, the world. Tanvi Taparia, a postdoctoral researcher at the University of Copenhagen, studies how soil biology affects plant health and growth, which in turn affects how much food farmers can produce.
Read MoreYou're not in a dream, but a game-based virtual field trip to the Whaleback anticline-an iconic exposure of folded rock in central Pennsylvania. The Whaleback anticline virtual experience created by researchers at the University of Washington is just one of several initiatives that interweave gaming and geosciences.
Read MoreIt's "Archipelago," a miniature 3D-printed tabletop game that Zachary Horton and his students have been designing and testing together since 2018. Horton wants to help students "Critically contextualize" these interests, particularly game studies.
Read MoreTabletop roleplaying games have had a massive resurgence in the past few years, becoming a popular pastime for both newer and older generations. A group of mental health professionals, Geek Therapeutics, want to use those qualities to help people improve their mental health.
Read MoreFor Shang-Hua Teng, theoretical computer science has never been purely theoretical. Now 58, Teng is a professor of computer science at the University of Southern California and a two-time winner of the Gödel Prize, an annual award recognizing groundbreaking theoretical work.
Read MoreThe results of learners show there is a real need to improve education in all its forms and all levels. Gamifying education is the process of incorporating game-like elements, such as points, badges, and leaderboards, into the learning experience to make it more engaging and interactive.
Read MoreIf there's one aspect of the game industry that is as mysterious as game design, it's game analysis. A review is meant to put an objective measure on the quality of a game for the consumer, whereas an analysis is meant to study a game and figure out whether or not the design worked as intended.
Read More"We realized the game should represent the human suffering and loss caused by the climate crisis and that the challenge was not merely a war on carbon," co-creator Matt Leacock said.
Read MoreAs games went online, interaction between players has reached new levels! While just a few years ago, kids would go to school excited to talk about their collections or sporting achievements, now they are playing videogames together with friends and people from all over the world.
Read MoreOne way to do this is by incorporating gamification into your retail training program. In this article, we will explore the 4 ways to use gamification and how you can incorporate it into your retail training.
Read MoreThe Ozone Secretariat has used cutting-edge motion capture technology to bring their new Reset Earth character, Apollo, to life. The Reset Earth Impact Simulator game puts the students in the hot seat.
Read MoreTwo months ago, she launched the Girls Make Games Scholarship Fund, a charity to improve access to education for young women looking to have a career in the games industry. "Girls Make Games [is] a program that exposes girls to video game development and encourages them to explore careers in gaming, but also to use gaming to figure out what they want to do with their lives," Shabir says.
Read MoreMaking these interactions "Game-centric" has helped employers and their HR and learning and development leaders boost employee interest in, engagement with and adoption of L&D activities.
Read MoreLearning Beautiful makes tactile materials to inspire hands-on learning for kids between the ages of 3 and 9. "For young children, being able to build and then experience with their hands is so important," Learning Beautiful founder Kim Smith Claudel SM '17 says.
Read MoreThe United Nations' sustainable development goals depend heavily on healthy soils, and yet soil quality is fast deteriorating. Soils may seem dirty, but their unsustainable use is really the dirty matter!
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