Gamified wellness apps reward users with streaks, badges and goals to encourage healthy habits, but their long-term impact is unclear. A 2024 review found only trivial increases in steps and small weight reductions, with limited long-term evidence. Experts say gamification relies on extrinsic motivation, which may help people start habits but rarely sustains them. Missing a streak can discourage users, and constant tracking may foster obsession or unhealthy behaviours, especially for vulnerable individuals.
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