When Will Coleman was diagnosed with Type 1 diabetes at 17, he and his family struggled to find age-appropriate tools for managing the disease. This inspired his mother, Northeastern professor Leanne Chukoskie, and her Ph.D. student Sundararaman Rengarajan to develop Sugar Slay, an app that uses gamification and biometric tracking to help young adults manage glucose levels.
Read MoreGaming is no longer just a form of entertainment; it is transforming the landscape of health and wellness. Many studies have shown that gaming can have a positive impact on mental health. Some games are even designed specifically for mental health support and therapy, providing a platform for individuals to cope with anxiety, depression, and other mental health challenges.
Read MoreWhen we picture "Hanging out with friends," few people imagine a guy hunched over the keyboard of his souped-up computer, immersed in an online game. There's evidence that building relationships in online games is linked to depression, especially for men who are socially isolated in real life.
Read MoreScottsdale, Arizona-based Magellan Health announced today that it will be launching a pilot of Boston Children's Hospital spin-out Neuromotion Labs' Mightier, a biofeedback video game platform designed to help children regulate their emotions.
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