Game designers in Cornwall, in collaboration with Falmouth University and the ATTUNE project, are developing Ace of Hearts, a “serious” video game aimed at helping young people process adverse childhood experiences such as poverty, bereavement, and substance abuse.
Read MoreAce of Hearts, a serious video game developed at Falmouth University, aims to help youth explore mental health issues stemming from childhood adversity. Part of the ATTUNE program, the game fosters open conversations around topics like bereavement and poverty.
Read MoreDanii Wills, a 32-year-old mother, found solace in "cosy gaming"—a genre that emphasizes relaxing tasks, community-building, and creative control, such as Animal Crossing and Stardew Valley. These games have helped her cope with anxiety, depression, and ADHD, providing a sense of community through online interactions.
Read MoreThe potential effects of video games on mental health has been a long-drawn-out debate. The research team analyzed members of an online football simulation gaming site. 37 players responded before playing the game, 40 responded after playing the game
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