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Video game creates platform for youth mental health

Video game creates platform for youth mental health

Video game creates platform for youth mental health

Video game creates platform for youth mental health

David Dixon

July, 25, 2025

Originally Published Here

Summary

Game designers in Cornwall, in collaboration with Falmouth University and the ATTUNE project, are developing Ace of Hearts, a “serious” video game aimed at helping young people process adverse childhood experiences such as poverty, bereavement, and substance abuse. Created with input from youth, the game encourages post-play discussions around mental health. Part of a £35 million UK initiative, the project uses arts-based methods to explore mental health challenges. Developers and researchers emphasize gaming’s potential to support emotional wellbeing, noting it offers a safe, relatable space for youth to connect, reflect, and heal—especially when professional support may be difficult to access.

Reference

Dixon, D. (2025, July 25). Video game creates platform for youth mental health. BBC. https://www.bbc.com/news/articles/c4g8p1x4v3jo