Gaming Cancer: How Citizen Science Games Could Help Cure Disease
Gaming Cancer: How Citizen Science Games Could Help Cure Disease
Gaming Cancer: How Citizen Science Games Could Help Cure Disease
Jeff Yoshimi
July, 1, 2025
Summary
In Gaming Cancer, Jeff Yoshimi explores how video games can support real-world scientific research, particularly in cancer treatment. Citizen science games like Foldit and EteRNA allow players to solve complex biological puzzles, contributing to discoveries like RNA vaccine design. These games tap into humans’ innate problem-solving instincts, making science accessible and engaging. Unlike traditional games, these challenges may have unknown solutions, motivating players to innovate. Gamifying unsolved scientific problems not only advances research but also educates players. Even without a science background, anyone can help — through gameplay, design, or creativity — making it a powerful, inclusive approach to discovery.
Reference
Yoshimi, J. (2025, July 1). Gaming cancer: How citizen science games could help cure disease. The MIT Press Reader. https://thereader.mitpress.mit.edu/how-citizen-science-games-could-help-cure-disease/