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Gaming the System: Aline Normoyle Brings Game Design into the Classroom

Gaming the System: Aline Normoyle Brings Game Design into the Classroom

Gaming the System: Aline Normoyle Brings Game Design into the Classroom

Gaming the System: Aline Normoyle Brings Game Design into the Classroom

February 19, 2026

Originally Published Here

Summary

Assistant Professor Aline Normoyle uses game design to help Bryn Mawr computer science students understand low-level programming and computer organization. In CMSC 240, students build from hardware concepts toward creating Atari-like games, learning how software interacts with machines. The article highlights Emma Lee ’25, whose final project, a deception-based game, reinforced how fundamentals turn code into experience. It also explores Normoyle’s industry and academic background, her motion capture lab, and her interest in blending programming with art, virtual reality, and collaborative design. Her teaching emphasizes confidence, creativity, and practical skills that can support future careers in computing and related fields.

Reference

Gaming the System: Aline Normoyle Brings Game Design into the Classroom. (2026, February 19). Bryn Mawr College. https://www.brynmawr.edu/news/gaming-system-aline-normoyle-brings-game-design-classroom

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