Forum: Look at game-based learning to nurture students’ critical thinking skills
Forum: Look at game-based learning to nurture students’ critical thinking skills
Forum: Look at game-based learning to nurture students’ critical thinking skills
Manuel Tristan Pereira
March, 17, 2025
Summary
Game-based learning, a method combining structured gameplay with educational goals, is gaining traction alongside AI in Singapore’s evolving educational landscape. Unlike traditional methods, serious games prioritize teaching concepts and reinforcing knowledge while keeping learners engaged through fun. This approach has shown promise in healthcare education, with initiatives like NUS’s No Guts No Glory! card game and workshops on game design for educators. While AI offers personalized learning, game-based learning fosters critical thinking and problem-solving. As Singapore seeks to diversify its education system, serious games should be embraced as a complementary tool to better prepare students for future challenges.
Reference
Pereira, M. T. (2025, March 17). Forum: Look at game-based learning to nurture students’ critical thinking skills. The Straits Times. https://www.straitstimes.com/opinion/forum/forum-look-at-game-based-learning-to-help-nurture-students-critical-thinking-skills