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Talking Games and Gamification (for Learning) with Karl Kapp

Talking Games and Gamification (for Learning) with Karl Kapp

Talking Games and Gamification (for Learning) with Karl Kapp

Talking Games and Gamification (for Learning) with Karl Kapp

By Brian Washburn and Karl Kapp

Originally Published Here

Summary

Without further ado, I present to you this week's episode of Train Like You Listen featuring games and gamification expert Karl Kapp, who offers some insights on the differences between games and gamification, suggests that a game need not be "Fun" in order for learning to take place, and shares his preference on competitive vs. cooperative games.

So one of the things that's really interesting about the research on games and gamification is you don't have to indicate that you had fun in order to have learned.

So what I've done is I've actually gravitated toward card games, digital card games.

So I'm working with an organization called Enterprise Game Stack which is digital card games.

So one of the things that I think you can do in general and designers should do is think about what kind of simple games can get our reaction? Because people have a lot more tolerance for complex games on their own entertainment-wise than they do in a corporate academic setting.

Karl Kapp: So I think we have to get to games that are very quick.

I take a look at the history of learning games and then apply the lessons from those games to what we can do today.

Reference

Washburn, B., & Kapp, K. (2021). Talking games and gamification (for learning) with Karl Kapp. Retrieved July 8, 2022, from https://trainlikeachampion.blog/gamification-karl-kapp/