Exploring if Gamification Experiences Make an Impact on Pre-Service Teachers’ Perceptions of Future Gamification Use: A Case Report
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Read MoreIndependent Validation of the Player Experience Inventory: Findings from a Large Set of Video Game Players
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Read MoreEnhancing Critical Thinking and Engagement through Puzzle Box Integration in Virtual Reality-based Digital Game-Based Learning
Read MoreEffects of Augmented Reality Gamification on Students’ Intrinsic Motivation and Performance
Read MoreAligning story and gameplay through narrative goals
Read MoreThe Role of Fun in Workplace Health and Well-being
Read MoreReflections of art history instructors on an educational digital game: A narrative case study
Read MoreIncorporating tangible rewards into gamification increases students’ identified regulation in fully online learning
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