Research

Gamification for Sustainable Development

Gamification for Sustainable Development

Gamification for Sustainable Development

Gamification for Sustainable Development

Agnessa Spanellis, J. Tuomas Harviainen, Daniel Fernandez Galeote, Mattia Thibault

Abstract

"This issue aims to make an important contribution to the field of gamification in the area of sustainable development by collecting contributions that scrutinise further what makes a gamification intervention successful in having a positive impact. The contributions engage with aspects that are new to the debate about the success factors of gamified interventions - i.e., business models employed by the creators of gamified apps, situated factors of de-ploying gamified interventions, and contextual factors of skill-building interventions."

Reference

Spanellis, A., Harviainen, J. T., Fernandez Galeote, D., & Thibault, M. (2024). Gamification for sustainable development. https://journals.sagepub.com/doi/full/10.1177/10468781241249324

Keywords

Gamification, Sustainable Development, Success Factors