Gamification in project management: experiences from business and training
Gamification in project management: experiences from business and training
Gamification in project management: experiences from business and training
Guillermo Montero Fernández Vivancos
Abstract
"More and more concepts of gamification or ludification are applied in the most diverse areas from health, education, the business world, etc. In the same way, gamification strategies can be applied for Project Management. This document reflects the experience of applying different concepts of gamification in practice such as the application of lego serious play in the different stages of project management: initiation, planning, execution and closing of a project in an engineering company. It also shows experiences of application of board games in courses of Project Management."
Reference
Montero Fernández Vivancos, G. (n.d.). Gamification in project management: Experiences from business and training. Retrieved from https://d1wqtxts1xzle7.cloudfront.net/106386389/299807869‑libre.pdf?1696830488=&response-content-disposition=inline%3B+filename%3DGamification_in_project_management_exper.pdf
Keywords
Gamification, Ludification, Serious play