Research

Exploring the impact of gamification on engagement in a statistics classroom

Exploring the impact of gamification on engagement in a statistics classroom

Exploring the impact of gamification on engagement in a statistics classroom

Exploring the impact of gamification on engagement in a statistics classroom

Eilidh Jack, Craig Alexander, Elinor M Jones

Abstract

"In recent years, the integration of gamification into educational settings has garnered sig- nificant attention as a means to enhance student engagement and learning outcomes. By leveraging gamified elements such as points and leaderboards, educators aim to promote active participation, motivation and deeper understanding among students. This study investigates the effect of gamification on student engagement in a flipped statistics classroom environment. The findings suggest that gamification strategies, when effectively implemented, can have a positive impact on student motivation and engagement. This paper concludes with recommen-dations for educators, potential challenges such as superficial engagement and demotivation and future directions for research to address these challenges and further explore the potential of gamification in fostering student success."

Reference

Jack, E., Alexander, C., & Jones, E. M. (2024). Exploring the impact of gamification on engagement in a statistics classroom. Teaching Mathematics and its Applications: An International Journal of the IMA, 44(1), 93–106. https://doi.org/10.1093/teamat/hrae009

Keywords

Gamification, Student Engagement, Flipped Classroom