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Podcast

Experience Points

Posts in Games-Based Learning
Episode 176 James Mendez on Playing With Chemistry

This episode of Experience Points features James Mendez, a professor of chemistry at Indiana University Columbus who designs 3D-printed models, role-playing games, and board games to make chemistry approachable for students who are not chemistry majors.

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Episode 175 Suzanne Lyons on Cooperative Games

This episode of Experience Points features Suzanne Lyons, an educator, author, game designer, and founder of CooperativeGames.com who has championed cooperative games in education since 2009. Suzanne recounts discovering cooperative games at a nature education conference, taking over Animal Town, one of the earliest makers of cooperative board games in America, and learning from pioneers such as Terry Orlick and Jim Deacove of Family Pastimes. Drawing on Alfie Kohn's No Contest and Morton Deutsch's theory of social interdependence, she explains why competition deserves critical examination. Suzanne offers three answers to the alpha player problem - game mechanics that divide information, resources, and roles among players; explicit framing from the teacher; and open access games such as Fortunately, Unfortunately, Line Up, and Highlights, where no single player can simply find the solution. Suzanne closes by explaining why academic learning depends on social-emotional learning and classroom climate, and why cooperative games are a practical and underused way to support both.

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Episode 110 Andrew Harris and the Guild Chronicles

Episode Summary:
In this episode of "Experience Points" Dave Eng interviews Andrew Harris, a game designer, therapist, and educator behind The Guild Chronicles program. Andrew discusses the origins of The Guild Chronicles, a transformative game-based learning program he developed, which combines tabletop RPG elements with therapeutic and educational objectives. The program focuses on fostering social-emotional growth, collaboration, and teamwork among autistic youth. Andrew explains how the game mechanics encourage players to work together, solve challenges, and develop skills in a safe and engaging environment. He highlights the narrative elements that make the intervention unique and effective, helping players learn and grow through shared experiences. To learn more, visit GuildChronicles.com.

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