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Why Driving the Work World’s ‘Great Transformation’ Could Actually Be Fun and Games

The study included client-facing employees in 24 offices, and over the course of the two years it was shown that gamified training increased fees collected by participating offices by more than 25%. Additionally, the number of clients for these participants rose by up to 16%, and opportunities from new clients rose by as much as 22% - showcasing how much fun and games can augment a workplace's success.

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Can playing video games make you smarter?

If you spend more than an hour a day playing video games, that's 5 percent of your life. We want to know whether playing video games can increase cognitive skills: In other words, can game playing make you smarter? We have performed experiments, conducted meta-analyses of research literature and even produced a couple of books: Computer Games for Learning and Handbook of Game-Based Learning.

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Beyond Gamification

One tool or approach that has been suggested as a methodology for solving the problem of disengaged employees is gamification. Gamification means adding game elements to non-game situations such as creating a work application or process for an employee to earn points by performing specific activities correctly.

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