The PAX East 2026 panel explored how collaborative games function as powerful tools for learning, empathy, and social change. Panelists shared real-world applications across education, counseling, and community spaces, emphasizing teamwork, reflection, and perspective-shifting experiences.
Read MorePath Out is one of a growing number of video games designed to engender empathy in those who play them. "We are now starting to realize the power that games can have at evoking certain competencies such as empathy and compassion," said Matthew Farber, a professor of educational technology at the University of Northern Colorado and author of "Gaming SEL: Games as Transformational to Social and Emotional Learning."
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