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Supporting participants when English is not their first language

Supporting participants when English is not their first language

Supporting participants when English is not their first language

Supporting participants when English is not their first language

Originally Published Here

Summary

Gamification can strengthen English language skills, improve learners’ attitudes and emotions, and build overall competence (Zhang & Hasim, 2023). In multicultural contexts like Australia, limited English can isolate migrants—especially women—and affect wellbeing. Sport offers a powerful space for connection, belonging, and recovery, but language barriers and fear of mistakes can discourage participation. Gamification helps by turning learning and physical activity into enjoyable, low-pressure games using challenges, rewards, and teamwork. For coaches and officials, simple language, visual cues, small-group activities, and supportive environments can boost confidence, motivation, and inclusion while helping participants learn English naturally through play.

Reference

Australian Sports Commission. (n.d.). Supporting participants when English is not their first language. Australian Sports Commission. https://www.ausport.gov.au/coaching/community/education/coaching-women-and-girls/resources/english-as-a-second