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4 Ways Co-design will Make or Break your Game

4 Ways Co-design will Make or Break your Game

4 Ways Co-design will Make or Break your Game

4 Ways Co-design will Make or Break your Game

March 7, 2022

By Joe Slack

Originally Published Here

Summary

Should you work with another game designer to co-design your game or create your game completely by yourself? That all depends.

While you can design a game with a team of three or more, this is fairly rare, so I will focus this article on working with one other co-designer.

Say, like me, you're great at coming up with game ideas and quickly getting a rough prototype to the table to test and you're really good with numbers, but you don't have the same interest or skill when it comes to graphic design and making your prototype look good.

In this case, it may be to your benefit to work with someone who enjoys the aspect of crafting a game and making it look visually appealing, but who can also offer a lot of insights into making the game design better.

He loves the crafting aspect of making a game the most but is also an exceptionally talented game designer.

If the game is your idea, you're really gung-ho about it, and you have a lot of time to put into developing the game into something special, whereas your partner only contributes a little here and there, you may end up feeling some resentment.

If you're going to pitch your game to publishers, decide which one of you will be the voice for your game and the main contact person, which is usually easier when working with a publisher.

Reference

Slack, J. (2022, March 07). 4 ways co-design will make or Break your game. Retrieved March 18, 2022, from https://ludogogy.co.uk/4-ways-co-design-will-make-or-break-your-game/