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Posts tagged City-building games
Can a Video Game Teach Architects How Cities Really Grow?

Anno 117: Pax Romana places players in the role of a Roman governor, blending city-building gameplay with lessons about ancient urbanism and universal principles of city growth. Through interviews with writer Matt Cook and art director Reiko Gross, the developers explain how historical authenticity is balanced with accessibility, using simplified, iconic buildings and intuitive mechanics.

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