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Games-Based Learning Virtual Conference Call for Session Proposals

The Games-Based Learning Virtual Conference is a three day event hosted by the Games-Based Learning Alliance (GBLA) and University XP. We expect our audience to be mainly from North America. However, we also have other members from Europe, Africa, South America, and Asia as well. The goal of our conference is to connect academics, educators, designers, researchers, creators and professionals in a space to discuss and share best practices using games, gamification, and games-based learning for teaching, learning, training, education, and development.

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The “Dark Side of Gamification” at Gamicon Online

Gamification is supposed to be fun. That’s why businesses, organizations and individuals use it on a daily basis. Why else would someone play games? But what are the ethics of gamification? What stops one business or organization from doing something nefarious? Is there a limit to gamification? Should it be up to academics, the government, or individuals to police how gamification is used? Can you imagine a world dominated by the Black Mirror episode Nosedive? Join three gamers, designers, educators, and academics as they discuss a world where everyone you interact with is rated on a five star scale.

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Representation in Games Panel at PAX Online 2020

This presentation will address the historical overview of representation in games as well as how representation reflects the direction of the game industry. The presentation will review reasons to become more representative as well as some negative aspects that under-representation or misrepresentation has had in games. The presentation will cover the growing diversity of gamers as well as some prime examples to follow. Representation is addressed as a concept of design accessibility and is followed with actions designers and gamers can take.

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Meaningful Choices Presentation at 2020 CUNY Games Conference

Will you be in the New York City area on Thursday January 16, 2020? If so, I’ll be presenting at the CUNY Games Conference on “Meaningful Choices” on games-based learning. The CUNY Games Conference lasts for three days. I’ll be presenting on the second day (Thursday January 16, 2020). My session will be during the 4:00pm – 5:00pm block. The conference takes place in multiple locations. My presentation will be at the CUNY Graduate Center located at 365 5th Ave, New York, NY 10016.

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