This piece argues that Dungeons & Dragons (D&D) adventures function as Aristotelian tragedies, with catharsis and wonder as their central goals. Drawing on Poetics, the author suggests adventure writers act as dramatists, crafting morally complex stories that prioritize player agency. D&D’s immersive, participatory nature makes it superior to passive storytelling forms like Epic poetry.
Read MoreRachel Feltman explores the growing popularity and therapeutic potential of Dungeons & Dragons (D&D). Originally a niche fantasy game, D&D surged during the pandemic, becoming both entertainment and emotional outlet.
Read MoreThis paper explores how Dungeons & Dragons (D&D) integrates the vampire tradition, particularly through the character of Strahd von Zarovich, while challenging its own mechanics. It examines how D&D’s alignment system, morality, and agency interact with and complicate the portrayal of vampires, specifically Strahd, in comparison to literary figures like Dracula.
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