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The Surprising Science of Dungeons and Dragons

The Surprising Science of Dungeons and Dragons

The Surprising Science of Dungeons and Dragons

The Surprising Science of Dungeons and Dragons

Rachel Feltman, Kelso Harper, Fonda Mwangi, Alex Sugiura

July, 18, 2025

Originally Published Here

Summary

Rachel Feltman explores the growing popularity and therapeutic potential of Dungeons & Dragons (D&D). Originally a niche fantasy game, D&D surged during the pandemic, becoming both entertainment and emotional outlet. Researchers like Órla Walsh and Alyssia Merrick have found that playing D&D can improve mental health, foster identity exploration, and develop social skills. Professional dungeon masters like Brennan Lee Mulligan create compelling stories that blend improvisation, emotion, and strategy. Therapists now use D&D in group therapy, helping clients build confidence and work through trauma. Ultimately, D&D offers storytelling, social connection, and emotional exploration—all in a collaborative, imaginative format.

Reference

Feltman, R., Harper, K., Mwangi, F., & Sugiura, A. (2025, July 18). The surprising science of Dungeons and Dragons. Scientific American. https://www.scientificamerican.com/podcast/episode/dropout-tvs-brennan-lee-mulligan-brings-dungeons-and-dragons-to-the-masses/