How a University is Using Board Games to Teach Health–Climate Policy Trade-offs
How a University is Using Board Games to Teach Health–Climate Policy Trade-offs
How a University is Using Board Games to Teach Health–Climate Policy Trade-offs
By Rupsa Chakraborty
February 20, 2026
Summary
At the London School of Economics, postgraduate health policy students are using board games to explore climate-health trade-offs. Guided by game designer Matteo Menapace and Professor Miqdad Asaria, students play and redesign Daybreak, a cooperative climate game, then create their own playable policy models. These games connect emissions, infrastructure, jobs, disease outbreaks, inequality, mental health, and resilience, showing how policy choices ripple through vulnerable communities. The approach replaces abstract modelling with hands-on systems thinking, encouraging interdisciplinary collaboration and imaginative problem solving. Ultimately, the module shows students that health equity is not optional; it is central to effective climate resilience planning.
Reference
Chakraborty, R. (2026, February 20). How a university is using board games to teach health–climate policy trade-offs. Health Policy Watch. https://healthpolicy-watch.news/how-a-university-is-using-board-games-to-teach-health-climate-policy-trade-offs/