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Zach Dodson: How storytelling and design in computer games is changing literature

Zach Dodson: How storytelling and design in computer games is changing literature

Zach Dodson: How storytelling and design in computer games is changing literature

Zach Dodson: How storytelling and design in computer games is changing literature

May, 18, 2025

Originally Published Here

Summary

Sub-Verge is a tense, narrative-driven puzzle game by Zach Dodson, featuring a deep-sea conflict where players must unify divers amidst looming danger. Debuting at LudoNarraCon, the game ties into Dodson’s prequel novella Subtle Mind. Dodson, an Associate Professor at Te Herenga Waka Victoria University of Wellington, leads the Design and Visual Narrative programme and co-founded the Visual Narrative Lab. His past work includes the acclaimed illuminated novel Bats of the Republic. He’s advancing narrative game design in New Zealand through teaching, independent projects, and research funded by CODE NZ and the NZ Film Commission—including a moonbase game, Kuu.

Reference

RNZ. (2025, May 18). Zach Dodson: How storytelling and design in computer games is changing literature. Radio New Zealand. https://www.rnz.co.nz/national/programmes/culture-101/audio/2018987655/zach-dodson-how-storytelling-and-design-in-computer-games-is-changing-literature