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Pixel perfect places: the balance between realism and creativity in game design

Pixel perfect places: the balance between realism and creativity in game design

Pixel perfect places: the balance between realism and creativity in game design

Pixel perfect places: the balance between realism and creativity in game design

Gabriela Jozefowicz

January, 29, 2025

Originally Published Here

Summary

Video games have evolved to offer immersive, realistic environments that reflect both creativity and technical detail. Cities in games like The Legend of Zelda: Breath of the Wild are designed around characters and gameplay mechanics, showing originality through fantasy. Meanwhile, titles like Cyberpunk 2077, Vampyr, Detroit: Become Human, and The Witcher 3 use real-world locations and history as inspiration, adapting them to fit unique genres and stories. Far from being lazy, developers use realism to deepen immersion and narrative impact. These games blend fiction and reality, offering experiences that rival and sometimes surpass traditional storytelling mediums like film or literature.

Reference

Jozefowicz, G. (2025, January 29). Pixel perfect places: The balance between realism and creativity in game design. The Boar. https://theboar.org/2025/01/pixel-perfect-places-the-balance-between-realism-and-creativity-in-game-design/