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Neuroscientists and Game Designers Play Well Together

Neuroscientists and Game Designers Play Well Together

Neuroscientists and Game Designers Play Well Together

By Caroline Sheedy

November 2, 2022

Originally Published Here

Summary

"But that is not what happened. We have been learning that game design knowledge can influence the kind of research that neuroscientists think is feasible."

In the summer of 2022, Shinn-Cunningham and Hammer put together a group of students to create two proof-of-concept games that incorporate neuroscience research experiments.

The games, called Alien Café and Wonderland will be showcased at the BrainPlay conference.

Both students had previous game design experience, but neither had worked with neuroscientists before.

"As a game designer, we usually think about how to make this game fun, how to make interesting mechanisms, but we don't always center the player," she said.

"This project has changed how I approach game design."

"You can be a game designer or a neuroscientist and do great work with neuroscience and games. You can also stand in the middle and have a foot in both worlds. Those are all viable paths for making an impact in this area," Hammer said.

Reference

Sheedy, C. (2022, November 2). Neuroscientists and game designers play well together - news - carnegie Mellon University. Retrieved November 15, 2022, from https://www.cmu.edu/news/stories/archives/2022/november/brainplay.html