Today, we’re diving into two little words that have the power to either catapult your project forward… or completely derail it. Those words? Constraints and scope creep. Maybe you’ve heard them thrown around in design meetings. Maybe you’ve bumped into them the hard way on your own projects.
Read MoreIn this episode we’ll explore a fundamental yet complex question. What exactly is a game? From the nostalgic first games we played as kids to the immersive experiences we dive into today, games have always been a source of joy, challenge, and connection. But defining what a game truly is? That’s a whole different challenge.
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